| +4 | Expertise Bonus | |
| +2 | Proficiency Bonus |
| +2 | Strength | |
| +3 | Dexterity | |
| +2 | Constitution | |
| +1 | Intelligence | |
| +0 | Wisdom | |
| +3 | Charisma |
| +1 | Acrobatics | DEX | |
| +2 | Animal Handling | WIS | |
| +0 | Arcana | INT | |
| +0 | Athletics | STR | |
| +3 | Deception | CHA | |
| +0 | History | INT | |
| +0 | Insight | WIS | |
| +1 | Intimidation | CHA | |
| +0 | Investigation | INT |
| +0 | Medicine | WIS | |
| +0 | Nature | INT | |
| +2 | Perception | WIS | |
| +1 | Performance | CHA | |
| +1 | Persuasion | CHA | |
| +0 | Religion | INT | |
| +3 | Sleight of Hand | DEX | |
| +1 | Stealth | DEX | |
| +2 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| sickle | +0 | STR | 1d4 | ||
| sickle | +0 | STR | 1d4 |
explorer’s pack, backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and waterskin, 50 feet of hempen rope
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.