Dustriders

Tetala Knife

Weapon

Uncommon

Mods
  • Grip
  • Blade
  •   Charges: 2x the user's Proficiency Bonus   Maneuvers
  • Parry - When an opponent attempts to attack you in Melee range, you may use this weapon if it is in your offhand to attempt to intercept the attack and use your Reaction. Make an attack roll against the target, if your attack roll beats theirs, you parry the attack and deflect the blow.
  • Riposte - On successful parry, if you are wielding a 1-handed weapon in your main hand, you may attempt to attack the target that attacked you with it.
  • Two-handed Thrust Attack - Using both hands to attack, deal 6d4 AP IV Piercing Damage. You cannot make an Attack with your Offhand after using this maneuver.
  •   Special Maneuvers
  • Magic Deflection - If you are hit by a single target ranged attack, you may use this maneuver. As a Reaction, spend one charge to reflect your opponent's ranged attacks back at them, dealing half of the rolled damage you would have otherwise received.
  • Pointed Thrust - Spend one charge to bypass your opponent's armor and deal unmitigated Piercing damage when you make a successful attack.
  • Twist the Knife - After making a successful attack, as a free action, twist the knife and force the target to make a Constitution saving throw against a DC equal to 8 + Your Proficiency Bonus + Your Chosen Ability Modifier. If the target fails the saving throw, they take 1d4 Bleed damage. When you use this maneuver, you store a charge in the knife.
  •   Special Properties:
  • Armor Piercing II
  • Charges - This weapon stores and expends magical charges. Upon reducing an opponent to 0 HP, this weapon gains its maximum number of charges.
  • Finesse - Can use either your Dexterity Modifier or Strength Modifier when making attacks.
  • Light - Allows for an attack as a bonus action if this weapon is held in your offhand.
  • Magic - This weapon is enhanced through magic. Striking a target that is normally resistant to physical damage with this weapon bypasses that resistance. Each attack deals an additional +1 damage. Undead targets take +2 damage. Inside an MEZ, this bonus does not apply.
  • Multiple Attack Types - Allows usage of either Piercing or Slashing damage.
  • Thrown
  •   Weight: 1   Handling: 1-handed

    A special dagger that can pierce armor when magically charged. It is also designed in such a way that the user can expend its energy to deflect ranged weapon attacks.

    Type Damage Damage Range
    Simple Melee 4d4 Piercing 20/60


    Weight: 1.5lbs


    Created by

    Vaskadar.

    Statblock Type

    Item

    Link/Embed