Homebrew

Heavy Gunner

Usually a retired solider a veteran with expertise in heavy weapons and explosives.

hit dice: 2d10 + dexterity modifier
hit points at 1st level: 10 + constitution
hit points at higher levels: 1d6 + Constitution per level
armor proficiencies: Plastoid, beskar
weapon proficiencies: Heavy Blasters, explosives
tools: One of Choice
saving throws: STR, CON, WIS
skills: Athletics, perception, survival, intimidation, technology.
starting equipment:

DLT-19 Heavy Blaster rifle


Plastoid armour



spellcasting:

n/a

class features:

• Heavy Armor Training – Ignore Strength requirement for heavy Armor; proficiency with heavy blasters

• Suppression – Hit creatures can be suppressed, giving disadvantage on their next attack

• Damage Soak – Reduce incoming damage while wearing medium or heavy armour

• Heavy Gunner Archetype – Choose an archetype at level 3

• Ability Score Improvement – Gain ASIs at appropriate levels

• Extra Attack – Attack twice with the Attack action

• Stabilized Fire – No disadvantage on heavy blaster attacks while moving

• Unstoppable – Advantage on saves against prone, grappled, and restrained

• Mobile Cover – Nearby allies gain bonus AC against ranged attacks

• Improved Suppression – More uses of Suppression based on Constitution

• Devastating Barrage – Bonus damage once per turn with heavy blasters

• Iron Resolve – Resistance to frightened and stunned

• Hold the Line – Reduce enemy speed when you hit them

• Improved Damage Soak – Increased damage reduction

• Walking Arsenal – Ignore Reload on heavy blasters; ignore difficult terrain

• Last Stand – Drop to 1 HP instead of 0 once per long rest

• Living Bastion – Defensive aura and self-sustaining durability at level 20

subclass options:

Shock trooper - heavy combat with electrical batons and staffs

heavy flamer - expert in all things pyrotechnics.

weapons expert - a neutral class which is a middle ground of the destruction and melee

Level

XPAbilities

1

0Heavy Armor Training, Suppression

2

300Damage Soak

3

900Heavy Gunner Archetype

4

2,700Ability Score Improvement

5

6,500Extra Attack

6

14,000Stabilized Fire

7

23,000Unstoppable

8

34,000Ability Score Improvement

9

48,000Mobile Cover

10

64,000Improved Suppression

11

85,000Devastating Barrage

12

100,000Ability Score Improvement

13

120,000Iron Resolve

14

140,000Hold the Line

15

165,000Improved Damage Soak

16

195,000Ability Score Improvement

17

225,000Walking Arsenal

18

265,000Last Stand

19

305,000Ability Score Improvement

20

355,000Living Bastion


Created by

Kinghjuz.

Statblock Type

Class Features

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