SRD
Avoidance
The Beast only takes half dmg from effects that opt for half damage, and no damage on a successful save.
Displacement
The Beast projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have Disadvantage. If it is hit by an attack, the trait is disrupted until the end of its next turn. This trait is also disrupted while the Beast is incapacitated or has a speed of 0.
Multiattack
The Beast makes two attacks with its Tentacles.
Tentacle
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 1d6+4 bludgeoning damage plus 1d6 piercing damage.