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Facestealer Dagger in Dungeons & Dragons 5e

Facestealer Dagger

Weapon

Legendary Altered Appearance

Charge Absorption:
When you successfully hit a humanoid with the dagger, it gains one charge. The dagger can hold a maximum of one charge at a time.  
Facestealing Illusion:
As an action, you can expend the charge stored in the dagger to create a visual illusion, transforming your appearance to match that of the humanoid the charge was gained from. This transformation:  
  • Changes your physical appearance to match the target, including clothing, armor, weapons, and belongings on your person.
  • Lasts for up to 10 hours or until you use an action to dismiss it.
  • Is a purely visual illusion; your physical attributes (e.g., size category, voice, abilities) remain unchanged.
Deceptive Aura:
Creatures attempting to see through the illusion must make a DC 18 Investigation check. If you are attuned to the dagger, this check is made at disadvantage.  
Venomous Sting:
When you score a critical hit with the dagger, the target must make a DC 18 Constitution saving throw or be poisoned for 1 minute. While poisoned, the target has disadvantage on saving throws and ability checks.  

Enhanced Properties (Post-Attunement)

When attuned, the Facestealer Dagger gains additional abilities, reflecting its divine connection to Inagi.  
Endless Facestealing:
The dagger can now hold up to three charges at a time. When you expend a charge to create an illusion, you can use additional charges to extend the illusion's duration by 5 hours per charge.  
Perfect Mimicry:
While under the illusion, your voice and mannerisms match the target’s. Creatures must succeed on a DC 22 Insight check to detect the illusion, regardless of Investigation checks.  
Serpent’s Bite:
The dagger’s critical hit range increases to 19-20. On a critical hit, the target also takes 2d10 psychic damage in addition to the poisoning effect.  

Special Ability: Shadow Doppelgänger

Once per long rest, you can expend all charges stored in the Facestealer Dagger to create a shadowy duplicate of the humanoid you mimicked. The duplicate:  
  • Appears within 30 feet of you and obeys your verbal commands for up to 1 hour.
  • Has the stats of a Shadow (MM pg. 269), with additional hit points equal to your level.
  • Cannot speak but moves and acts convincingly like the target.
When the duplicate is destroyed or dismissed, the dagger becomes inert and cannot store charges until the next dawn.

The Facestealer Dagger is a sleek, obsidian-black blade with an intricately etched serpent coiled along its length. The hilt is adorned with a shimmering emerald that pulses faintly when a charge is stored within the dagger. This artifact, created by Inagi, the god of Travel, Commerce, Communication, and Deception, is the ultimate tool for thieves, spies, and diplomats seeking to manipulate appearances and slip through borders unnoticed. Its power to mimic others makes it a weapon feared and coveted by those in the shadows.

Type Damage Damage Range
Simple Melee 1d4+DEX+PROF+3 / 1d6 psychic Piercing 5 ft



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