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Protection from Spells in Dungeons & Dragons 3.5

Protection from Spells - Abjuration
LevelMagic 8, Sor/Wiz 8
Components V S M F
XP Cost
Casting Time1 standard action
RangeTouch
TargetUp to one creature touched per four levels
Duration10 minutes/level
Saving ThrowWill negates (harmless)
Spell ResistanceYes (harmless)
Description
The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities (but not against supernatural and extraordinary abilities).

Material Component
A diamond of at least 500 gp value, which must be crushed and sprinkled over the targets.

Focus
One 1,000 gp diamond per creature to be granted the protection. Each subject must carry one such gem for the duration of the spell. If a subject loses the gem, the spell ceases to affect him.

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