Grim Hollow
2-level Conjuration
You call forth a plant spirit. It manifests in an unoccupied space you can see within range. This corporeal form uses the Plant Spirit stat block. When you cast the spell, choose a floral feature: Blooming, Oaken, or Thorny. The creature resembles an animated plant marked by the chosen floral feature, which determines one of the traits in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.
The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the dodge action and uses its move to avoid danger.
Grim Hollow
tremorsense 30 ft. (Blind beyond this radius), Passive Perception 11
Sylvan Regeneration. The spirit regains 1 Hit Point at the start of its turn if it has at least 1 Hit Point and is in direct sunlight.
Multiattack. The plant makes a number of attacks equal to half this spell’s level (rounded down).
Petal Burst (Blooming Only). The plant causes a burst of petals to fill the air within a 10-foot Emanation. The area is Heavily Obscured.
Slam. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + the spell’s level Bludgeoning or Piercing damage (Thorny Only).
Oaken Shield (Oaken Only). When a creature within 5 feet of the plant takes damage from an attack, the plant takes the damage instead.
Prickly Protection (Thorny Only). When a creature within 5 feet of the plant attacks it, the plant makes a Slam attack with Advantage against the creature.
Large if Oaken
Use the spell slot’s level for the spell’s level in the stat block.
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