Homebrew
4-level Transmutation
You choose a point within range & all creatures within a 15' radius of that point must succeed on a Dexterity saving throw. On a failure, the spell causes the creature's armor, clothing & non-magical equipment to loosen & fall off the creature's body, leaving it in its undergarments. Non-magical jewelry, including rings, earrings, & necklaces also fall, sliding off as if covered in grease.
Objects that are held by the creature remain in its grasp. Magic items worn by the creature also remain in place.
Any clothing that has been removed takes an action to put back on while armor takes the full duration to don as described in the Player's Handbook.
This spell has no effect on a creature that is already in only undergarments or swimwear. Such an attempt may result in the spell rebounding on the spellcaster, which is up to the Dungeon Master's discretion.
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