Ryoko's Guide to the Yokai Realms
3-level Transmutation
You erupt from the ground like a firework, but thankfully without exploding at your apex. Each creature within a 15-foot-radius, 5-foot-high cylinder centred on you must make a Dexterity saving throw. A creature takes 5d6 fire damage on a failed save, or half as much damage on a successful one. Until the end of your turn, you gain a flying speed of 120 feet, and your movement doesn’t provoke opportunity attacks.
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6, and your flying speed increases by 30 feet, for each slot level above 3rd.
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