Immortals Slain: Select visible target as an action, for 1 hour, add additional proficiency bonus to Survival/Perception checks made against them, d6 to next damage roll, recharges on Short Rest.
War Wrought: 2 tools/weapons of choice
Every Realm: Ignore all difficult terrain
Better By Nature: Expertise
Empowered Form: d6 to Strength and Dexterity check proficiency bonus times per day
Breakers of the Mighty: Expend hit die to move half your movement, make an attack action, or cast a cantrip. Twice at 11th level, not on same turn.
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