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The Scoundrel

Tiny humanoid (any race), any alignment
Armor Class: 15 (chain shirt)
Hit Points: 16 (3d8 + 3)
Speed: as race + 5 ft

STR

12 +1

DEX

15 +2

CON

12 +1

INT

8 -1

WIS

12 +1

CHA

15 +2

Saving Throws: Dex +4, Cha +4
Skills: Deception +4, Stealth +4
Senses: passive Perception 11
Languages: as race

Scoundrel Maneuvers. The scoundrel has a +5 foot bonus to speed and can Disengage as a bonus action. As long as you can see and hear each other, you can also Disengage as a bonus action.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. hit: 1d6 + 2 piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. hit: 1d6 + 2 piercing damage.


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

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