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Undead Minions in Dungeons & Dragons 5e

Undead Minions CR: -

Medium to Medium undead,
Armor Class: 10
Hit Points: 1
Speed: 30 ft

STR

10 +0

DEX

10 +0

CON

10 +0

INT

5 -3

WIS

7 -2

CHA

5 -3

Damage Immunities: Poison
Condition Immunities: Poisoned
Challenge Rating: -
Proficiency Bonus: As per summoner

Actions

Slam. Meele Attack Roll: + (proficiency + wisdom modifier), reach 5 ft. Hit: (1d6 + wisdom modifier) slashing damage.

  • Damage improves with characters level: 1d8 at level 9, 1d10 at level 13 and 1d12 at level 17.

These are treated as minions for the minion optional rules. When attacked directly, they die when any damage is taken. When subjected to saving throw vs a spell that deals damage, they are all killed if they fail the saving throw and avoid the damage in its entirety when they succeed.


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