The Crooked Moon 24, adjusted/renamed from Devil's Due
1-level Necromancy
As part of casting this spell, you must expend one Hit Point Die or the spell automatically fails. You absorb a measure of a creature's suffering and escaping vital essence. Roll one Hit Points Die. You regain a number of Hit Points equal to the number rolled plus your spellcasting ability modifier.
If the creature took damage from a Critical Hit, double the number of Hit Points you regain.
AN: Adjusted wording for better clarity.
You can expend and roll one additional Hit Points Die for each spell slot level above 1.
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