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Ashes Fareseth in Dungeons & Dragons 5e

Ashes Fareseth

Rogue 2 Class & Level
Haunted One Background
Tiefling, Lineage Mephistopheles Race
Chaotic Good Alignment

Strength 13
+1
Dexterity 16
+3
constitution 15
+2
intelligence 14
+2
wisdom 13
+1
charisma 18
+4
Total Hit Dice 1
Hit Die 1d8+2
2 proficiency bonus
11 Passive perception
1 Strength
5 Dexterity
2 Constitution
4 Intelligence
1 Wisdom
4 Charisma
saving throws
5 Acrobatics
1 Animal Handling
2 Arcana
1 Athletics
8 Deception
2 History
1 Insight
4 Intimidation
4 Investigation
1 Medicine
2 Nature
1 Perception
4 Performance
4 Persuasion
2 Religion
5 Sleight of Hands
7 Stealth
3 Survival
skills
14
AC
20
Hit Points
3
Initiative
30ft
Speed
Light armor
Simple weapons
Hand crossbows
Longswords
Rapiers
Shortswords
Common
Infernal
Primordial
Thieves' Cant
Thieves' Tools
Proficiencies
Rapier 1d20+5 1d8+3 Piercing
Shortbow 1d20+5 1d6+3 Piercing
Dagger 1d20+5 1d4+3 Piercing
Rapier Attack +5 1d20+5 128 + 3 Damage 1d8+3
Shortbow Attack +5 1d20+5 1d6+3 Damage 1d6+3
Dagger Attack +5 1d20+5 1d4+3 Damage 1d4+3 Attacks
Charisma based; Mage Hand granted by lineage.
Spellcasting
Leather armor
Rapier
Shortbow
Dagger x2
Arrows (40)
Burglar's pack
Thieves' tools
Common clothes
Monster hunter's pack
A lantern with a black candle that never runs out and burns with a green flame
Equipment
I put no trust in divine beings. I refuse to become a victim, and I will not allow others to be victimized.
Personality Traits
I kill monsters to make the world a safer place, and to exorcise my own demons.
Ideals
A terrible guilt consumes me. I hope that I can find redemption through my actions.
Bonds
I have certain rituals that I must follow every day. I can never break them.
Flaws
Darkvision
Fire resistance
Mage Hand cantrip; at 3rd level, Burning Hands (1/day at 5th level, Flame Blade (1/day)
Commoners will do what they can do to help
Sneak attack (1d6)
Dash, disengage, hide as a bonus action
Features & Traits

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