| +0 | Strength |
| +1 | Dexterity |
| +2 | Constitution |
| +2 | Intelligence |
| +2 | Wisdom |
| +5 | Charisma |
| +0 | Acrobatics |
| +4 | Animal Handling |
| +2 | Arcana |
| +0 | Athletics |
| +3 | Deception |
| +2 | History |
| +4 | Insight |
| +3 | Intimidation |
| +2 | Investigation |
| +2 | Medicine |
| +2 | Nature |
| +2 | Perception |
| +3 | Performance |
| +5 | Persuasion |
| +2 | Religion |
| +1 | Sleight of Hands |
| +1 | Stealth |
| +2 | Survival |
| balestra leggera | 1d20+3 | 1d8+1 |
|---|---|---|
| penetrante 0-24 normale 25-96 svantaggio | ||
| pugnale | 1d20+3 | 1d4+1 |
| penetrante raggio:0-6 normale 7-18 svantaggio | ||
| soffio di ghiaccio | 2d6 | |
| ghiaccio |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
morso | 1d20+4 | 1d4+2 perforanti 1.5m pungiglione | 1d20+4 | 1d4+2 perforanti 1.5m il bersaglio deve superare un tiro salvezza su costituzione con CD 11 altrimenti è avvelenato per 1 ora se il bersaglio fallisce il TS di 5 cade privo di sensi per 1 ora o finchè non subisce del danno da un'altra creatura
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
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