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Tridn't

Weapon Heavy, two-handed, versatile, magical, thrown Rare

A trident with a black cherry wood handle and gleaming silver tines with flecks of coloured impurity running through. Can be stabbed or thrown and used with one hand or two.   Detachable is the centre tine which can be removed to create a spear and a 2-tined hay fork (both of which do 1d6 damage). The spear itself is imbued with magical power and hence has the ability to do extra damage through a selection of elemental spells. These can be controlled by the user. It has three magical charges per day and regains 1d4-1 charges at dawn.   The spear can be recalled as a bonus action, provided the user can see the spear itself.   Charges can be replenished by sacrificing a spell slot of twice the level; i.e. to regain 1 charge eithera 2nd level slot or 2x1st level slots would need to be sacrificed.

Type Damage Damage Range Properties
Martial Ranged 1d6 / 1d8 Piercing 30/60ft Heavy, two-handed, versatile, magical, thrown

Cost: 300gp Weight: 4lb


 

Charge CostAbility
1 ChargeCast zap bolt at 1st level (3d8 lightning damage)
1 ChargeCast fire bolt at 1st level (2d10 fire damage)
1 ChargeCast guiding bolt at 1st level (4d6 radiant damage)
1 ChargeGain advantage to hit
2 ChargesCast spell at a higher level (+1d8/1d10 or 1d6 respectively)
3 ChargesAuto critical-hit for the spear and spell damage
3 ChargesWand of wonder

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