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kenneth Gregory in Dungeons & Dragons 5e

kenneth Gregory

-fighter 1- rogue 2 3 Class & Level
Criminal / Spy Background
Variant Human Race
Chaotic neutral Alignment

Strength 10
+0
Dexterity 16
+3
constitution 12
+1
intelligence 10
+0
wisdom 10
+0
charisma 10
+0
Total Hit Dice 8
Hit Die
1d8+1
+2 proficiency bonus
+2 Strength
+4 Dexterity
+3 Constitution
+2 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+4 Acrobatics
+0 Animal Handling
+0 Arcana
+2 Athletics
+2 Deception
+0 History
+2 Insight
+4 Intimidation
+0 Investigation
+0 Medicine
+0 Nature
+0 Perception
+0 Performance
+2 Persuasion
+0 Religion
+0 Sleight of Hands
+6 Stealth
+0 Survival
skills Criminal / Spy -Deception -Stealth(Expertise) rogue 1 -Intimidation (expertise) -Perception -persuasion -athletics fighter 1 -Acrobatics -Insight proficiencies

 
13
Armor Class
25
Hit Points
+12
Initiative
30
Speed
Attacks
weapons
-fighter 1
-Simple Weapons, Martial Weapons
-rogue 2
-Simple Weapons, hand crossbows, longswords, rapiers, shortswords
Armor
-fighter 1
Light Armor, Medium Armor, Heavy Armor, Shields
-rogue 2
-Light Armor
other
Criminal / Spy
-thieves’ tools
-card games
Proficiences
-Sneak Attack
once per turn on advantage or ally within 5 ft+1d6
-Cunning Action
bonus action- Dash, Disengage, or Hide
-Archery
+2 attack rolls with ranged weapons
-Second Wind
Bonus Action to regain Hit Points equal to 1d10 + your Fighter level.
Spellcasting
leather armor
-ac11 light
Rapier
-1d8 Piercing Finesse
two daggers
Thieves' Tools
Burglar's Pack
a Backpack
• a bag of 1,000 Ball bearings
• 10 feet of string
• a bell
• 5 candles
• a Crowbar
• a Hammer
• 10 pitons
• a Hooded lantern
• 2 flasks of oil
• 5 days Rations
• a Tinderbox
• a Waterskin
• 50 feet of Hempen rope
Equipment
Lucky You can reroll one d20 or force to reroll an attack roll against you (3/long rest).
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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