Grimlore's Grimoire
0-level (Cantrip) Evocation
As part of the action used to cast this spell, you must make a
melee attack with a weapon against one creature within the
spell's range, otherwise the spell fails. On a hit, the target
suffers the attack's normal effects, and it becomes encased in
a sheath of ice until the start of your next turn. If the target
uses its action to make a weapon attack, it immediately takes
1d8 cold damage, and the spell ends.
At 5th level, the melee attack deals an extra 1d8 cold
damage to the target, and the damage the target takes for
making a weapon attack increases to 2d8. Both damage rolls
increase by 1d8 at 11th level and 17th level.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!