Merry | Guest: Core | JauVon | Statblocks & Sheets | World Anvil

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Merry


Poise

2d6+2


Glib

2d6+1


Flint

2d6-1


Guile

2d6+1


Ardor

2d6+0

Techsavant

Mechanic, Dancing, Socializing

0/6 | 0/6 | 0/6 | /6

Basic Moves

Elegant Decorum:

Roll+poise to do something under duress.

Artful Eloquence:

Roll+glib to seduce or manipulate someone. When you try to seduce, manipulate, bluff, fast-talk, or lie to someone, tell them what you want them to do, give them a reason, and roll.

Vexing Hooliganism:

Roll+flint to attack on someone or do something aggressive to them like threaten them. Make it clear what you want them to do and what you’ll do to them.

Astute Perception:

Roll+guile to read a person or read a situation. On a hit, you can ask the Host questions.

Eccentric Intensity:

Roll+ardor to 'intensify' or become inspired. On a hit, the Host tells you something new and interesting about the current situation, and might ask you a question or two; answer them.

Foul Play:

When you attack someone unsuspecting or helpless.

Spend Favor:

Help or interfere with someone.

Custom Moves
Nanty Narking:
When you do something relating to Dancing, add +1.
Gigglemug:
When you do something relating to Socializing, add +1.
Oh my!:
When you solve something through socializing, mark XP.
Contacts and Favor
Paraphernalia

Created by

lengna.

System

JauVon

Statblock Type

Guest: Core

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