| +14 | Strength |
| +11 | Dexterity |
| +14 | Constitution |
| +14 | Intelligence |
| +15 | Wisdom |
| +14 | Charisma |
| +13 | Acrobatics |
| +15 | Animal Handling |
| +14 | Arcana |
| +14 | Athletics |
| +14 | Deception |
| +14 | History |
| +17 | Insight |
| +14 | Intimidation |
| +13 | Investigation |
| +15 | Medicine |
| +16 | Nature |
| +15 | Perception |
| +14 | Performance |
| +14 | Persuasion |
| +16 | Religion |
| +11 | Sleight of Hands |
| +11 | Stealth |
| +17 | Survival |
| Longsword | roll:1d20 l roll:1d8+2 |
|---|
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.