Weapon
Exotic. Requires special training to have proficiency.
Reach. This weapon adds 5 feet to your reach when you attack with it.
Finesse. When determining attack and damage rolls you may add your dexterity modifier instead of your strength.
Two-handed. This weapon requires two-hands to use.
Reap. When this weapon connects with a target, the creature must roll a successful saving throw of (10+proficency+dexterity mod), or be grappled by the blade. While a creature is grappled you gain advantage on attacks against the creature with the War-Scythe and can move the target up to 5 feet around you as long as they do not leave your attack range.
If a creature is grappled you cannot attack another creature unless you decide to un-grapple your current target. Rare
A leg-up on the standard War pick. With a long fang like blade and two-handles, making it quite the formidable farming tool.
| Type | Damage | Damage | Range | Properties |
|---|---|---|---|---|
| Martial Melee | 3d4 | Slashing |
Exotic. Requires special training to have proficiency. Reach. This weapon adds 5 feet to your reach when you attack with it. Finesse. When determining attack and damage rolls you may add your dexterity modifier instead of your strength. Two-handed. This weapon requires two-hands to use. Reap. When this weapon connects with a target, the creature must roll a successful saving throw of (10+proficency+dexterity mod), or be grappled by the blade. While a creature is grappled you gain advantage on attacks against the creature with the War-Scythe and can move the target up to 5 feet around you as long as they do not leave your attack range. If a creature is grappled you cannot attack another creature unless you decide to un-grapple your current target. |
Cost: 95gp Weight: 12 ibs
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