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Healing Pulser in Dungeons & Dragons 5e

Healing Pulser

Adventuring Gear The Healing Pulser is an item worn/attached onto a backpack. As a bonus action, the wearer can release a 15-ft radius pulse of healing. All those who are attuned to the orb will be able to heal by 2D8's and all other effects are removed. This pulse can be activated once per short rest. Rare (this item requires attunement) [This item requires attunement if anyone wants to receive the healing. To attune to the item, a character/creature must put a drop of their blood into the center orb. Give the orb 1 hour to receive and now you can receive the Healing Pulser's benefits. Can be attuned up to 6 creatures at any time. The item automatically un-attunes itself every 3 days.]

The Healing Pulser is a half-sphere crystal put into a bronze frame. The orb glows in a strange greenish blue aura. It has four holes at the points of the frame for backpack attachment. Attuned creatures can apply heavy pressure with their hands, say "release," and the orb will let out a 15ft radius of restorative energy. Wounds heal and conditions are removed.

Cost: 125 Gp Weight: 5lb


 

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