World of X
Adventuring Gear Loading: Because of the time required to load this weapon, you can fire only one piece of Ammunition from it when you use an action, Bonus Action, or Reaction to fire it, regardless of the number of attacks you can normally make. Grapple: The bolt is barbed and attached to a wire connected to the launcher. The barb can punch through wood, ceramics, and thin metal. The wire can hold a maximum of 150 lbs. The wire can easily break from any action used to cut the wire, usually by slashing weapon or spell. If the wire is cut, it takes a turn to load a new bolt into it. Varies
| Type | Damage | Damage | Range | Properties |
|---|---|---|---|---|
| None | 1d4 | Piercing | 30ft | Loading: Because of the time required to load this weapon, you can fire only one piece of Ammunition from it when you use an action, Bonus Action, or Reaction to fire it, regardless of the number of attacks you can normally make. Grapple: The bolt is barbed and attached to a wire connected to the launcher. The barb can punch through wood, ceramics, and thin metal. The wire can hold a maximum of 150 lbs. The wire can easily break from any action used to cut the wire, usually by slashing weapon or spell. If the wire is cut, it takes a turn to load a new bolt into it. |
Weight: 1lb
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