Water Magic
1-level Evocation
Choose one target in range, make an attack roll and launch a large glob of water at them. Should it hit, deal 1d8 damage, and the target becomes vulnerable to the next ice or lightning damage they take.
At higher levels: For every level cast above 1st, deal an additional 1d8 damage.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!