| +7 | Strength |
| +3 | Dexterity |
| +3 | Constitution |
| -1 | Intelligence |
| +1 | Wisdom |
| +0 | Charisma |
| +1 | Acrobatics |
| +3 | Animal Handling |
| +1 | Arcana |
| +6 | Athletics |
| +0 | Deception |
| +3 | History |
| +1 | Insight |
| +2 | Intimidation |
| -1 | Investigation |
| +1 | Medicine |
| -1 | Nature |
| +3 | Perception |
| +0 | Performance |
| +0 | Persuasion |
| -1 | Religion |
| +1 | Sleight of Hands |
| +1 | Stealth |
| +3 | Survival |
| Weapon | Attack | Damage |
|---|---|---|
| Trick Greatsword | 1H 1d20+7 | 1d6+5 slashing (+ 1d4 vs undead/aberrations) |
| Trick GS | Reached 1H 1d20+7 | 1d6+5 |
| Trick Greatsword | 2H 1d20+7 | 1d8+5 slashing (+ 1d4 vs undead/aberrations) |
| Trick GS | Reached 2H 1d20+7 | 1d8+5 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
Armor AC 12 + Dexterity modifier (maximum +2)
Thick furs keep the wearer warm and safe.
-1 Stress modifier
Advantage on Intimidate rolls against wolves and lycans. Common
| Type | AC | STR Req. | Stealth Dis. | Properties |
|---|---|---|---|---|
| Light | 12+Dex (Max. +2) |
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
+2 damage vs. undead (Favoured Enemy)
Weapon attack: 1d20+5 Dagger damage: 1d4+3 +2 vs undead
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!