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CR 1/2

Weasel

N Tiny Animal
Initiative: +2 Senses: low-light vision, scent; Perception +1

Defense

AC: 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
HP: 4 1d8
Fortitude: +2 Reflex: +4 Will: +1

Offense

Speed: 20 ft., climb 20 ft.
Melee: bite +4 (1d3-4 plus attach)
Space: 2-1/2 ft. Reach: 0 ft.

Statistics

Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5
Base Attack: +0 CMB: +0 CMD: 6 (10 vs. trip)
Feats: Weapon Finesse
Skills: Acrobatics +10 , Climb +10 , Escape Artist +3 , Stealth +14
Racial Modifiers: +4 Stealth, +8 Acrobatics

Ecology

Environment: temperate hills
Organization: solitary
Treasure: none

Special Abilities

Familiar The master of a weasel familiar gains a +2 bonus on Reflex saves.   Attach (Ex) When a weasel hits with a bite attack, it automatically grapples its foe, inflicting automatic bite damage each round.  
Weasels are predators content with raiding chicken coops or attacking pets when they encounter civilization.


Created by

Endrise.

System

Pathfinder 1e

Statblock Type

Monster / NPC

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