| +3 | Strength |
| +7 | Dexterity |
| +3 | Constitution |
| +0 | Intelligence |
| +5 | Wisdom |
| +1 | Charisma |
| +7 | Acrobatics |
| +2 | Animal Handling |
| +0 | Arcana |
| +3 | Athletics |
| +4 | Deception |
| +0 | History |
| +5 | Insight |
| +1 | Intimidation |
| +0 | Investigation |
| +2 | Medicine |
| +0 | Nature |
| +2 | Perception |
| +4 | Performance |
| +1 | Persuasion |
| +0 | Religion |
| +4 | Sleight of Hands |
| +7 | Stealth |
| +2 | Survival |
| Short sword | 1d20+7 | 1d6+4 | slashing |
|---|---|---|---|
| Darts (20/60) | 1d20+7 | 1d6+4 | piercing |
| fist | 1d20+7 | 1d6+4 | bludgeoning |
| Elemental Chain | 1d6 | acid |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.