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HorseCR 1

This proud horse thunders across the grassy plain with fluid grace, wind tugging at its loose-fitting barding.


N Large Animal
Initiative: +2
Senses: low-light vision, scent; Perception +6

Defense

AC: 11, touch 11, flat-footed 9 (+2 Dex, -1 size)
HP: 15 2d8+6
Fortitude: +6 Reflex: +5 Will: +1

Offense

Speed: 50 ft.
Melee: 2 hooves -2 (1d4+1)
Space: 10 ft.
Reach: 5 ft.

Statistics

Str 16, Dex 14, Con 17, Int 2, Wis 13, Cha 7
Base Attack: +1 CMB: +5 CMD: 17 (21 vs. trip)
Feats:
Endurance, Run
Skills: Perception +6
SQ: docile

Ecology

Environment: temperate plains
Organization: solitary, pair, or herd (3–30)
Treasure: none

Description

Special Abilities

Docile (Ex) Unless specifically trained for combat (see the Handle Animal skill, a horse’s hooves are treated as secondary attacks.  
Horses stand 5 to 6 feet tall at the shoulder and weigh between 1,000 and 1,500 pounds.   The statistics above are for a typical riding horse, called by some a “light horse.” Some horses are larger and heartier, bred for labor such as pulling plows or carriages. These horses are called “heavy horses” and gain the following adjustments to the base statistics detailed above.   Heavy Horse: A heavy horse gains the advanced simple template. In addition, it also gains a bite attack that inflicts 1d4 damage, and its hoof damage increases to 1d6. As with a light horse, a heavy horse can be specifically trained for combat with the Handle Animal skill.


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