Remove these ads. Join the Worldbuilders Guild
CR 1/3

Dire Rat

N Small Animal
Initiative: +3 Senses: low-light vision, scent; Perception +4

This filthy rat is the size of a small dog. It has a coat of coarse fur, a long and scabby tail, and two glittering eyes.

Defense

AC: 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
HP: 5 1d8+1
Fortitude: +3 Reflex: +5 Will: +1

Offense

Speed: 40 ft., climb 20 ft., swim 20 ft.
Melee: bite 1d20+1 (1d4 plus disease)
Special Attacks: disease

Statistics

Str 10, Dex 17, Con 13, Int 2, Wis 13, Cha 4
Base Attack: +0 CMB: -1 CMD: 12 (16 vs. trip)
Feats: Skill Focus (Perception)
Skills: Climb +11 , Perception +4 , Stealth +11 , Swim +11
Racial Modifiers: uses Dex to modify Climb and Swim

Ecology

Environment: any urban
Organization: solitary or pack (2–20)
Treasure: none

Special Abilities

Disease (Ex) Filth fever: Bite—injury; save Fort DC 11; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.  
Dire rats grow up to 2 feet long and weigh up to 25 pounds. They are common menaces in dungeons and city sewers alike.


Created by

Endrise.

System

Pathfinder 1e

Statblock Type

Monster / NPC

Link/Embed