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Dancing Lights in Dungeons & Dragons 5e

Evolving Cantrips

Dancing Lights

0-level (Cantrip) Evocation

Casting Time 1action
Range 120 feet
Duration Concentration, 1 minute
Components V,S,M (phosphorous or a glow worm)

You create up to four torch-sized lights , making them appear as torches, lanterns, or glowing orbs that hover in the air for the Duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-foot radius.As a bonus action, you can move the lights 60 ft within range, but all lights must be within 20 feet of each other.
At higher levels: The lights can shed bright light for 10 feet, and dim light for another 10 feet at 5th level. They can be attached to a creature by making a ranged spell attack at 11th level.At 17th level, you can create up to 6 lights at a time.

Class(es): Bard, Sorcerer, Wizard

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