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Thug

Medium Any Humanoid Race, Any Profession, Any

Armor Class 11 (leather armor)
Hit Points 32 (5d8+10) 5d8+10
Speed: 30 ft Swim: 10 ft Climb: 15 ft

STR

15
( +2 )

DEX

11
( +0 )

CON

14
( +2 )

INT

10
( +0 )

WIS

10
( +0 )

CHA

11
( +0 )

Skills Intimidation +2 1d20+2
Languages Usually Common (depends on Race chosen)
Challenge Rating 1/2

Pack Tactics
The thug has advantage on any attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack
The thug makes two melee attacks.  
Mace
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. 1d20+4 Hit: 5 (1d6+2) bludgeoning damage. 1d6+2  
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. 1d20+2 Hit: 5 (1d10) piercing damage. 1d10


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
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  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
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  • NEVER lose your notes!

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