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Owanj Slitenhills in Dungeons & Dragons 5e

Owanj Slitenhills

wizard 1 Class & Level
outlander Background
tabaxi Race
true neutral Alignment

Strength 8
-1
Dexterity 15
+2
constitution 14
+2
intelligence 15
+2
wisdom 12
+1
charisma 11
+0
Total Hit Dice
Hit Die
1d+2
+0 proficiency bonus
-1 Strength
+5 Dexterity
+4 Constitution
+5 Intelligence
+2 Wisdom
+0 Charisma
saving throws
+2 Acrobatics
+1 Animal Handling
+4 Arcana
+1 Athletics
+0 Deception
+4 History
+1 Insight
+0 Intimidation
+2 Investigation
+1 Medicine
+2 Nature
+3 Perception
+0 Performance
+0 Persuasion
+2 Religion
+2 Sleight of Hands
+4 Stealth
+3 Survival
skills

 
12
Armor Class
8
Hit Points
+2
Initiative
30
Speed
Attacks
Armor: none
Weapons: dagger, dart, light crossbow, quarterstaff, sling
Tools: gambling dice
Saving Throws: Intelligence, Wisdom
Skills: Arcana, Deception, Investigation, Perception, Stealth
Languages: Common, Sylvan, Elvish
Proficiences
Spell Attack Modifier +4
Spell Save DC 12
Cantrips Known: Friends, Light, Ray of Frost

Prepared Spells
1st Level (2 slots): Mage Armor, Silent Image, Detect Magic
Spellcasting
Carried Gear: dagger, quarterstaff, belt pouch, set of traveler's clothes, hunting trap, a staff, a robe with a hood, a neckless with a severed mummified finger with a ring.
Equipment
has a high distrust for humans for he was captured as a child and sold to a wizard for study and testing. feels justified for steeling from most of them. Always immediately trust others form his race and give aid to them.
Is really wants a gang or a family and therefor trusts most people. Also is very always optimistic.
Personality Traits
the religion of the cat lord. Beliefs nature can give you everything in life.
Ideals
has connections with other wizards from around the world
Bonds
Is fast to trust most
has a habit of stealing food (gets hungry a lot)
Flaws
age: 21
medium size (6'2 180lbs)
darkvision (60 feet)
Feline Agility (move double speed on turn once, able to use again after spending one turn moving at 0 speed)
Cat's Claws (climbing speed 20 ft., natural attack does 1d4+-1 slashing damage on hit)

Wizard Class Features
Ritual Casting
Arcane Recovery (regain 1 spell slot after short rest once per day)
Features & Traits

Heroes Enabled

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Statblocks for your familiars, mounts etc.

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