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Pride Lorde


Hit Points

Hit Dice: d12 per Pride Lorde level
Hit Points at first Level: 2d12 + constitution modifier
Hit Points at Higher Levels: 2d12 + constitution modifier

Proficiences

Armor: none
Weapons: Simple and martial weapons
Tools: None
Saving Throws: Your saving throws are Strength and Constitution
Skills: You are proficient in Athletics and Intimidation

Class Features

Hierro: A Vasto Lorde receives a +2 deflection bonus to his AC at level 1. This bonus continues to increase once ever third level   Lord of Fire: Starting at 1st level, Due to the immense heat given off by your body you've become used to it. You gain immunity to fire.   Zanpakuto: At 1st level, a Vasto Lorde receives a masterwork weapon to bond with, typically a sword of some kind. At 4th level and every 5 levels thereafter the weapon gains a +1  Bonus. At level 5 the Zanpakuto can be transformed into a new weapon of the users choice. Choices include: Pistol, Sword, Bow, Lance, Dagger, and or fist weapons. When the Zanpakuto transforms in this manner it receives a special ability. This transformation is only active for 1 minute and must be used in released form. This can only be used a number of times per day equal to your Charisma modifier (minimum of 1). Some famous zanpakuto abilities you can take for example: Murcielago (Wings and weapon becomes 2d10+charisma, 19-20/x2(special explosion radius 10+ 5ft./level), Lillynette (Fire two cero a turn), etc... When used in transformed mode, attacks with the Zanpakuto are counted as melee or ranged, a special zanpakuto ability can only be used once per transformation.   Power Sense: Starting at 2nd level, you are now able to use a bonus action to target an ally or enemy and see their Strength or Dexterity, whichever one is higher, health, and if they are a spellcaster and which stat they use for spellcasting.   Taunt: Starting at 3rd level, you gain the ability to taunt an enemy causing them to make a charisma save of dc 10+charisma mod+proficiency causing them to lose their composure. The affected target must take all against to attack against the castor or take disadvantage against another target.   Extra Attack: When you reach 5th level, your character can make one additional attack on your turn.   Sin Endurance: When you reach 9th level, your character becomes accustomed to the life of an outcast. As a result if you fail a saving throw, you can instead choose to succeed. You can do this up to a maximum of 3 times per long rest.   Resurrección:  This ability allows the Vasto Lorde to release their true form sealed within their Zanpakuto. This is a standard action. At level 5, the Vasto Lord receives the following traits; +2 bonus to Strength, +2 bonus to Constitution and a +2 bonus to Dexterity and one of the following traits; Vasto Lorde gain an additional trait as they level up. When the Vasto Lorde uses this ability, it automatically restores half their hit points. While in this state, they gain a natural attack (slam, tail, 2 claws, or bite) appropriate for their size category. Once a Form is chosen it is permanent, though they may increase or decrease up to 1 Size catagory. You may remain in this form for one minute per Vasto Lorde level. Resurrección may be used a number of times per day equal to your Charisma modifier (minimum of 1)
 


Starting Equipment

(a) A dungeoneer's pack or (b) A explorer's pack If you are using starting wealth, you have 5d4 gold pieces. in funds.


LevelProficiency BonusFeaturesDeflect reduction
1st+2Lord of fire, Hierro, Zanpakuto1d4
2nd+2Power sense1d4
3rd+2Taunt1d4
4th+2Ability Score Improvement, Hierro +1, Zanpakuto +11d6
5th+3Extra Attack, Zanpakuto special1d6
6th+3Resurrección1d6
7th+3Hierro +11d8
8th+3Ability Score Improvement1d8
9th+4Zanpakuto +11d8
10th+4Hierro +12d8
11th+41d10
12th+4Ability Score Improvement,1d10
13th+5Hierro +11d10
14th+5Zanpakuto +12d10
15th+51d12
16th+5Ability Score Improvement1d12
17th+61d12
18th+62d12
19th+6Ability Score improvement, Zanpakuto +12d12
20th+62d20

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