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CR 3

Dire Wolf

N Large Animal
Initiative: +2 Senses: low-light vision, scent; Perception +10

This immense black wolf is the size of a horse, its fangs as large and sharp as knives.

Defense

AC: 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, -1 size)
HP: 37 5d8+15
Fortitude: +7 Reflex: +8 Will: +2

Offense

Speed: 50 ft.
Melee: bite +7 (1d8+6 plus trip)
Space: 10 ft. Reach: 5 ft.

Statistics

Str 19, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Base Attack: +3 CMB: +8 CMD: 20 (24 vs. trip)
Feats: Run, Skill Focus (Perception), Weapon Focus (bite)
Skills: Perception +10 , Stealth +3 , Survival +1 ( +5 scent tracking)
Racial Modifiers: +4 Survival when tracking by scent

Ecology

Environment: cold or temperate forests
Organization: solitary, pair, or pack (3–8)
Treasure: none

An enormous version of a normal wolf, dire wolves represent the wolf in its most primal form. These creatures follow the same basic behaviors of regular wolves, but are much more aggressive. Dire wolves often serve giants as hunting companions and vicious guard animals. Some ferocious humanoids and woodsmen use trained dire wolves as mounts. Darker than normal wolves, dire wolves’ coats tend toward blacks and deep mottled grays. An adult dire wolf is typically about 9 feet long and weighs roughly 800 pounds.


Created by

Endrise.

System

Pathfinder 1e

Statblock Type

Monster / NPC

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