Dire Bear (Cave Bear) | Monster / NPC | Pathfinder 1e | Statblocks & Sheets | World Anvil

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CR 7

Dire Bear (Cave Bear)

N Large Animal
Initiative: +5 Senses: low-light vision, scent; Perception +12

Spittle drips from this feral bear’s roaring maw, and its matted fur is broken in places by wicked, bony growths.

Defense

AC: 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, -1 size)
HP: 95 10d8+50
Fortitude: +12 Reflex: +8 Will: +4

Offense

Speed: 40 ft.
Melee: 2 claws +13 (1d6+7 plus grab) , bite +13 (1d8+7)
Space: 10 ft. Reach: 5 ft.

Statistics

Str 25, Dex 13, Con 21, Int 2, Wis 12, Cha 10
Base Attack: +7 CMB: +15 (+19 grapple) CMD: 26 (30 vs. trip)
Feats: Endurance, Improved Initiative, Iron Will, Run, Skill Focus (Perception)
Skills: Perception +12 , Swim +19
Racial Modifiers: +4 Swim

Ecology

Environment: cold forests
Organization: solitary or pair
Treasure: incidental

Larger, more aggressive, and far more deadly than its lesser cousins, the dire bear (known to barbarian tribes variously as the cave bear or the short-faced bear) is a primeval menace indeed. This behemoth avoids more civilized reaches of the world, preferring to dwell in remote wilderness locations. A dire bear is a rare and terrifying sight—especially to those not used to normal bears.   Unlike most bears, a dire bear is short-tempered and swift to anger when confronted with intruders in its territory. Like a grizzly, a dire bear attempts to subdue or kill with its claws. However, a dire bear is far more likely (and willing) to begin biting a grabbed foe.


Created by

Endrise.

System

Pathfinder 1e

Statblock Type

Monster / NPC

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