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Half-Elf (Mark of Detection) in Dungeons & Dragons 5e

Half-Elf (Mark of Detection)

Ability Score Increase +2 Wis, +1 ability of choice
Size Medium
Speed

  • Darkvision: 60ft in dim light as bright light, 60ft in darkness as dim light, can't discern color in darkness
  • Fey Ancestry: Advantage on saving throws vs. charmed, immune to magical sleep
  • Deductive Intuition: When you make an Investigation or Insight check, add 1d4 to the result
  • Magical Detection: Can cast detect magic orĀ detect poison and disease once per long rest, can cast detect invisibility at 3rd level, Intelligence is spellcasting ability, no material components needed
  • Spells of the Mark: If you have the Spellcasting or Pact Magic class feature, add the spells in the Mark of Detection Spells table to your class's spell list
Mark of Detection Spells
Spell Level Spells
1st Detect Evil & Good, Detect Poison & Disease
2nd Detect Thoughts, Find Traps
3rd Clairvoyance, Nondetection
4th Arcane Eye, Divination
5th Legend Lore

 

Languages.

  • Common
  • Elvish
  • extra language of choice


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