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Froythas Yicath in Dungeons & Dragons 5e

Froythas Yicath

druid 1 Class & Level
haunted one Background
dragonborn Race
Alignment

Strength 14
+2
Dexterity 11
+0
constitution 15
+2
intelligence 7
-2
wisdom 11
+0
charisma 9
-1
Total Hit Dice
Hit Die
1d+2
+2 proficiency bonus
+2 Strength
+0 Dexterity
+2 Constitution
+0 Intelligence
+2 Wisdom
-1 Charisma
saving throws
+0 Acrobatics
+2 Animal Handling
+0 Arcana
+2 Athletics
-1 Deception
-2 History
+0 Insight
-1 Intimidation
+0 Investigation
+0 Medicine
-2 Nature
+0 Perception
-1 Performance
-1 Persuasion
-2 Religion
+0 Sleight of Hands
+0 Stealth
+2 Survival
skills animal handeling arcana investigation survival proficiencies

 
11
Armor Class
10
Hit Points
+0
Initiative
30 ft,
Speed
WeaponAttackDamage
Dagger
Melee Weapon
20
(60)
+
4
1d4+2
Simple, Finesse, Light, Thrown, Range (20/60)
Scimitar
Melee Weapon
5ft.
Reach
+
4
1d6+2
Martial, Finesse, Light
Produce Flame
Cantrip
Druid
Self
+
2
1d8*
D: 10m, V/S
Unarmed Strike
Melee Attack
5ft.
Reach
+
4
3
Breath Weapon (Red)
15ft.
Range
12
DEX
2d6
1/SR
=== ACTIONS ===
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, Help, Hide, Ready, Search, Use an Object, Opportunity Attack, Grapple, Shove, Improvise, Two-Weapon Fighting, Interact with an Object
Breath Weapon (Red) • 1 / Short Rest
As an action once per short rest, exhale in a 15 ft. cone (DEX DC 12, half damage on success) for 2d6 Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
Attacks
=== ARMOR ===
Light Armor, Medium Armor, Shields

=== WEAPONS ===
Club, Dagger, Dart, Javelin, Mace, Quarterstaff, Scimitar, Sickle, Sling, Spear

=== TOOLS ===
Herbalism Kit

=== LANGUAGES ===
Common, Deep Speech, Draconic, Druidic
Proficiences
CANTRIP
AT WILL
Mending
Druid
1m
Touch
--
Utility
V/S/M

AT WILL
Produce Flame
Druid
1A
Self
+
2
1d8*
D: 10m, V/S
Spellcasting
--
Backpack
GearAdventuring Gear
5lb.
1
2
--
Container
--
Bedroll
GearAdventuring Gear
7lb.
1
1
--
Utility
--
Chest
GearAdventuring Gear
25lb.
1
5
--
Container
--
Crowbar
GearAdventuring Gear
5lb.
1
2
--
Utility, Exploration
Dagger
Dagger
1lb.
--
2
Simple, Finesse, Light, Thrown, Range (20/60)
--
Druidic Focus
GearDruidic Focus
--
1
--
--
Utility
--
Hammer
GearAdventuring Gear
3lb.
1
1
--
Utility
--
Holy Symbol
GearHoly Symbol
--
1
--
--
Utility
--
Holy Water (flask)
GearAdventuring Gear
1lb.
1
25
--
Damage, Utility, Combat
Leather
Light ArmorLeather
10lb.
--
10
AC 11
--
Manacles
GearAdventuring Gear
6lb.
1
2
--
Control, Utility
--
Mess Kit
GearAdventuring Gear
1lb.
1
0.2
--
Social, Utility
--
Mirror, Steel
GearAdventuring Gear
0,5lb.
1
5
--
Social, Utility
--
Oil (flask)
GearAdventuring Gear
1lb.
1
0.1
--
Damage, Utility, Combat
--
Rations (1 day)
GearAdventuring Gear
20lb.
10
5
--
Social, Utility, Consumable
--
Rope, Hempen (50 feet)
GearAdventuring Gear
10lb.
1
1
--
Utility, Exploration
Scimitar
Scimitar
3lb.
--
25
Martial, Finesse, Light
--
Stake (Wooden)
GearAdventuring Gear
--
9
--
--
Utility
--
Tinderbox
GearAdventuring Gear
2lb.
2
1
--
Utility, Exploration
--
Torch
GearAdventuring Gear
13lb.
13
0.13
--
Damage, Utility, Exploration, Combat
--
Waterskin
GearAdventuring Gear
5lb.
1
0.2
--
Container

Equipment
I don’t talk about the thing that torments me. I’d rather not burden others with my curse.
I live for the thrill of the hunt.
Personality Traits
I have a dark calling that puts me above the law. (Chaotic)
Ideals
I have a child to protect. I must make the world a safer place for her.
Bonds
I assume the worst in people.
Flaws

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

[block: === DRUID FEATURES ===   * Hit Points • PHB 65   * Proficiencies • PHB 65   * Druidic • PHB 66 You know Druidic]
[block: the secret language of druids.   * Spellcasting • PHB 66 You can cast prepared druid spells using WIS as your spellcasting modifier (Spell DC 10]
[block: Spell Attack +2) and prepared druid spells as rituals if they have the ritual tag. You can use a druidic focus as a spellcasting focus. ]

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

[block: === DRAGONBORN RACIAL TRAITS ===   * Draconic Ancestry • PHB 34 You gain a breath weapon and damage resistance with your chosen dragon type.   | Red Dragon • BR 34 Fire   * Breath Weapon • PHB 34 Once per short rest as an action]
3d6]
4d6]
5d6) on a failed save]
[block: and half damage on a successful one.   | Red Dragon • BR 34 As an action once per short rest]
3d6]
4d6]
5d6   | Breath Weapon (Red): 1 / Short Rest • 1 Action * Damage Resistance • PHB 34 You have resistance to the damage type associated with your draconic ancestry.   | Red Dragon • BR 34 Fire Damage]

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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