| +3 | Strength |
| +0 | Dexterity |
| +5 | Constitution |
| +7 | Intelligence |
| +0 | Wisdom |
| -2 | Charisma |
| +0 | Acrobatics |
| +0 | Animal Handling |
| +7 | Arcana |
| +3 | Athletics |
| -2 | Deception |
| +5 | History |
| +2 | Insight |
| -2 | Intimidation |
| +7 | Investigation |
| +0 | Medicine |
| +5 | Nature |
| +0 | Perception |
| -2 | Performance |
| +0 | Persuasion |
| +5 | Religion |
| +0 | Sleight of Hands |
| +0 | Stealth |
| +0 | Survival |
| Weapon | Attack | Damage |
|---|---|---|
| Dagger | 1d20+5 | 1d4+3 piercing damage |
| Crossbow | 1d20+2 | 1d8 piercing damage |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
| Level | Attunements | Features |
|---|---|---|
| 1 | ? | Nada ahora mismo |
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Gnome Cunning
Darkvision
Natural Illusionist
Speak with Small Beasts
Languages. Common, Gnomish
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Basic Rules , pg. 259
0-level (Cantrip) Transmutation
https://media.wizards.com/2019/dnd/downloads/UA-PsychicSoulPsionics.pdf
0-level (Cantrip) Enchantment
Statblocks for your Trinkets, businesses, building, castles, empires.