| ++1 | Strength |
| ++5 | Dexterity |
| ++2 | Constitution |
| +5 | Intelligence |
| ++1 | Wisdom |
| -1 | Charisma |
| +5 | Acrobatics |
| +1 | Animal Handling |
| +0 | Arcana |
| +3 | Athletics |
| +1 | Deception |
| +0 | History |
| +3 | Insight |
| +3 | Intimidation |
| +2 | Investigation |
| +1 | Medicine |
| +0 | Nature |
| +1 | Perception |
| -1 | Performance |
| -1 | Persuasion |
| +0 | Religion |
| +5 | Sleight of Hands |
| +5 | Stealth |
| +1 | Survival |
| Weapon | Attack | Damage |
|---|---|---|
| ------------------------------------------------------------------------------------- | ||
| Dagger [1d20+2] [1d4+2] | ||
| Dagger [1d20+2] [1d4+2] | ||
| Short-sword [1d20+2] [1d6+] | ||
| Short-bow [1d20+2] [1d6+] |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.