| +2 | Strength |
| +0 | Dexterity |
| +2 | Constitution |
| +1 | Intelligence |
| +3 | Wisdom |
| +4 | Charisma |
| +0 | Acrobatics |
| +1 | Animal Handling |
| +0 | Arcana |
| +4 | Athletics |
| +2 | Deception |
| +0 | History |
| +1 | Insight |
| +4 | Intimidation |
| +0 | Investigation |
| +3 | Medicine |
| +0 | Nature |
| +1 | Perception |
| +2 | Performance |
| +2 | Persuasion |
| +0 | Religion |
| +0 | Sleight of Hands |
| +0 | Stealth |
| +3 | Survival |
| Battleaxe | 1d20+4 | 1d10+2 |
|---|
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Versatile Common
| Type | Damage | Damage | Range | Properties |
|---|---|---|---|---|
| Martial | 1d8 / 1d10 | Slashing | Versatile |
Cost: 10 gp Weight: 4 lb
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Paladin Level 2
Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one paladin spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 2d8 for a 1st-levei spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend.
Statblocks for your Trinkets, businesses, building, castles, empires.