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Jean-Louis Giraud in Dungeons & Dragons 5e

Jean-Louis Giraud

Medium Human , Lawful Evil

Armor Class 12 (15 With Mage Armor)
Hit Points 91
Speed 30ft

STR
9 -1
DEX
14 +2
CON
15 +2
INT
12 +1
WIS
12 +1
CHA
18 +4

Saving Throws Spell save DC 15, +7 to hit with spell attacks
Skills Arcana +4, History +4
Damage Resistances Psychic
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Elvish


Description

Warlocks of the Great Old One gain their powers through magical pacts forged with eldritch entities from strange and distant realms of existence. Some of these warlocks associate with cultists devoted to these entities, as well as aberrations that share their goals, yet other warlocks of the Great Old One are experts at rooting out the insanity and wickedness inspired by bizarre beings from beyond the stars.

Flaws

Greed: Giraud wants to use The Orb of Arish for his own greed


The warlock is a 14th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest.


Whispering Aura. At the start of each of the warlock’s turns, each creature of its choice within 5 feet of it must succeed on a DC 15 Wisdom saving throw or take 10 (3d6) psychic damage, provided that the warlock isn’t incapacitated.


Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 1d4+2 piercing damage.


 

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