Astral Affinity: You have resistance to Radiant damage
Astral Phase: You can teleport to a unoccupied space you can see within 60ft of you as long as the area is not covered in shadow
Dark Vision: Mundane Darkness does not impede your vision
Astral Body: You do not need to sleep, you do however need to meditate for at least 4 hours to stay well rested.You can not be blinded
Child of Light: You know the light cantrip with the added ability to cast it on yourself. At level 3 you learn the see invisibility spell and can cast at level 2 once per long rest. At level 5 you learn the Daylight spell and cast it at level 3 once per day. Intelligence is your spell casting modifier for these spells
Languages. Common, Celestial, Draconic
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!