| +2 | Strength | 
| -1 | Dexterity | 
| +2 | Constitution | 
| -2 | Intelligence | 
| +3 | Wisdom | 
| +4 | Charisma | 
| -1 | Acrobatics | 
| +1 | Animal Handling | 
| -2 | Arcana | 
| +4 | Athletics | 
| +2 | Deception | 
| -2 | History | 
| +1 | Insight | 
| +4 | Intimidation | 
| -2 | Investigation | 
| +1 | Medicine | 
| -2 | Nature | 
| +1 | Perception | 
| +2 | Performance | 
| +4 | Persuasion | 
| +0 | Religion | 
| -1 | Sleight of Hands | 
| -1 | Stealth | 
| +1 | Survival | 
| Warhammer | 1d20+4 | 1d8+2 or 1d10+2 Bludgeoning | 
|---|---|---|
| Dagger | 1d20+4 | 1d4+2 Piercing | 
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.