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Quelline Alderleaf in Dungeons & Dragons 5e

Quelline Alderleaf

Small Halfling , Neutral Good

Armor Class 14
Hit Points 22
Speed 22ft Swim: 10ft Climb: 10ft

STR
8 -1
DEX
16 +3
CON
16 +3
INT
10 0
WIS
14 +2
CHA
9 -1

Saving Throws Str +1, Dex +5; advantage against poison and being frightened
Skills Animal Handling +4 Insight +4 Nature +2 Perception +4 Survival +4
Damage Resistances poison
Senses Passive perception 14
Languages Common, Goblin, Halfling


Description

A pragmatic farmer of 45, who seems to know everythin that goes on in town. Quelline used to be wuite the outdoorswoman and have skill with both a pair of swords and the bow, which now hangs on the wall near the fireplace after Khaniyan delivered them to her and her son. Lately she's been engaged in rallying the townsfolk to figure out a way to replace the Townmaster peacefully, inviting everyone interested to a meeting in the Townmaster's Hall.

Ideals

People deserve to be treated with dignity and respect.

Bonds

You would sacrifice anything to make sure your son Carp remains safe

Flaws

You turn tail and run when things look bad.



Actions

Attack. You can attack when you take this action, using the following: Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 1d6 + 3 piercing damage. Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 + 3 slashing damage  

Bonus Actions

Two-Weapon Fighting. When you take the Attack action with a shortsword in one hand, you can use a bonus action to attack with another shortsword in the other hand.  

Options

Favored Enemy. Ranger feature   Halfling Nimbleness. Halfling trait   Lucky. Halfling trait   Natural Explorer. Ranger feature   Spellcasting. Ranger feature. Spell Save DC: 12 Spell Attack Modifier: +4 Spell Slots: 1st-level (2)


 

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