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Merc Hireling

Medium Human, Mercenary for Hire, Neutral

Armor Class 18
Hit Points 32
Speed: 30 ft

STR

17
( +3 )

DEX

13
( +1 )

CON

15
( +2 )

INT

11
( +0 )

WIS

13
( +1 )

CHA

10
( +0 )

Saving Throws Strength and Constitution
Skills
  • Athletics: +5
  • Survival: +3
Languages Common
Challenge Rating 1

Description

A run-of-the-mill mercenary for hire. Adventurers can hire them for 12gp for 1 adventure/quest. They usually require a share of any of the earnings and treasure. 

Ideals

If you're paid well, you should do well

Bonds

The people who hire him

Flaws

Struggles to keep calm during stressful situations


  • 2nd Wind: Heal by 1D10+3
  • Action Surge
  • Crits on a 19 or 20

Actions

  • Broadsword: +5 to hit. 1D8+3
  • Daggers (2): +5 to hit. 1D4+3
  • Shield Bash: +5 to hit. 4
 


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Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreams 
  • NEVER lose your notes!

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