Jinkin | Monster / NPC | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Jinkin - Creature 1
COMMONCETINYFEYGREMLIN

The smallest of gremlins, Jinkins may also be the most sadistic. They take every opportunity to harass not only any Folk that may be in the vicinity, but also any other Fey. Mitflits are an easy target for them, and it is not uncommon for a Jinkin to have one or two Mitflits around to act as combination minions and whipping boys.

Jinkins are excellent tinkers and crafters. They will use their abilities to construct traps to make life difficult for creatures nearby. They also have the ability to curse magical items - a skill they take great pride in using. They like to steal items - not for their value, but rather because they enjoy seeing the owners dismay at discovering the theft. In fact, stolen items are often simply discarded or buried. Jinkins are vengeful creatures, though, and take particular exception when others dismantle their work (such as by dismantling traps or removing curses). They have long memories when it comes to such grudges.
Perception +7. Darkvision
Languages Gremlish, Sylvan
Skills Acrobatics +7, Crafting +5 (+7 traps), Deception +5, Nature +5, Stealth +7, Thievery +7

STR -2 , DEX +4 , CON +0 , INT +2 , WIS +2 , CHA +2

Items Shortsword
AC 17
Saving Throws Fort +6, Ref +10, Will +7
HP19 - Weaknesses Cold Iron 2
Speed 30 feet
Melee Shortsword: +9 / +5 / +1 (agile, finesse, magical, versatile S) Damage: 1d6–2 piercing
Special Abilities Sneak Attack: Additionial 1d6 damage on successful attack of a Flat-fotted target.

Tinker (curse, primal, transmutation)
A group of six jinkins can work together for an hour to imbue an item with a curse at a range of 60 feet. While this process is lengthy, it’s also unobtrusive and can be performed while Hiding. Jinkins prefer to use this ability on magic items. The curse makes the item unreliable (DC 5 flat check or waste any action to Interact with or Activate the item), adds a bizarre requirement to use the item, or imparts some other curse of a similar caliber.
Spells
Spell Attacks: +7 Spell DC: 17 Type: Primal, Innate
Cantrips Prestidigitation (1st)


Created by

RPGDinosaurBob.

System

Pathfinder 2e

Statblock Type

Monster / NPC

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