| +0 | Strength | 
| +0 | Dexterity | 
| +6 | Constitution | 
| +10 | Intelligence | 
| +3 | Wisdom | 
| +4 | Charisma | 
| +0 | Acrobatics | 
| +3 | Animal Handling | 
| +10 | Arcana | 
| +0 | Athletics | 
| +4 | Deception | 
| +10 | History | 
| +3 | Insight | 
| +4 | Intimidation | 
| +7 | Investigation | 
| +3 | Medicine | 
| +10 | Nature | 
| +3 | Perception | 
| +4 | Performance | 
| +7 | Persuasion | 
| +7 | Religion | 
| +0 | Sleight of Hands | 
| +0 | Stealth | 
| +3 | Survival | 
| Longbow | 1d20+11 | 1d8+8 | 
|---|---|---|
| Unarmed Strike | 1d20+3 | [1] | 
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.