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Dr. Bile

Doctor 3 Class & Level
Apothecary Background
Human Variant Race
True Evil Alignment

Strength 10
+0
Dexterity 12
+1
constitution 12
+1
intelligence 20
+5
wisdom 18
+4
charisma 18
+4
Total Hit Dice 1
Hit Die
1d8+1
+2 proficiency bonus
+0 Strength
+0 Dexterity
+3 Constitution
+7 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+1 Acrobatics
+4 Animal Handling
+5 Arcana
+0 Athletics
+6 Deception
+5 History
+4 Insight
+4 Intimidation
+5 Investigation
+9 Medicine
+7 Nature
+4 Perception
+4 Performance
+6 Persuasion
+5 Religion
+1 Sleight of Hands
+1 Stealth
+4 Survival
skills Medicine, nature, Persuasion, Deception. proficiencies

 
16
Armor Class
34
Hit Points
+1
Initiative
30
Speed
Attacks
Doctors Bag, First Aid.

Can use Light/medium armor.
Equipment
As a bonus action you heal the target for 1d4 hit points. 6 times per short rest.

Surgeon;
At 3rd level you can now add your intelligence modifier to the result of any healing ability you perform.
Personality Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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