| Some goblins take their people’s admiration of fire fully into the realm of deadly obsession. These pyromaniacs can be a great boon to a band of goblin raiders eager to torch their enemies and wreak havoc. More often, however, their presence is a double-edged sword; in the heat of the moment, goblin pyros sometimes lose sight of their tribe’s goals and simply set fire to anything that will burn—including their own allies. | |
| Perception | +4; darkvision | 
| Languages | Common, Goblin | 
| Skills | Acrobatics +7, Fire Lore +7, Stealth +7 | 
| STR +0 , DEX +4 , CON +2 , INT +0 , WIS -1 , CHA +3 | |
| Items | torch | 
| AC | 17 | 
| Saving Throws | Fort +5, Ref +9, Will +4 | 
| HP | 15 | 
| Speed | 25 feet | 
| Melee | 1 action torch +7 (fire), Damage 1d4 bludgeoning plus 1 fire | 
| Special Abilities | Goblin Scuttle reaction Trigger A goblin ally ends a move action adjacent to the pyro. Effect The goblin pyro Steps. | 
| Spells | Arcane Spontaneous Spells DC 16, attack +6; 1st (3 slots) burning hands, grease; Cantrips (1st) light, mage hand, produce flame, tanglefoot |