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Dwelf (11 RP) in Pathfinder 1e

Dwelf (11 RP)

Type Humanoid (Dwarf), Humanoid (Elf)
Ability Score Modifier +2 Dexterity, +2 Wisdom, -2 Charisma
Size medium
Speed 20 Feet
Language

Base Speed: (Slow & Steady) 20 feet, but without armor penalties or encumbrance penalties.   Languages: Dwarven, Elven, and Common. Dwelves with high Intelligence can choose from the following: Gnome, Goblin, and Orc   Racial Traits: Darkvision (60 ft.), Low-Light Vision, Defensive Training (Goblinoid): +4 to Dodge AC Against Goblinoids, Elven Immunities: Immune to Magical Sleep, +2 for Saving Throws vs Enchantments and Enchantment effects, Nimble & Stable: Never Fall Prone When Falling, +5 to CMD vs Trip, Energy Resistance (Cold): 5 Resistance Against Cold.   Alternate Racial Trait: Skill Bonus (Acrobatics & Climb): Acrobatics & Climb are Class Skills, +2 to Acrobatics & Climb. Replaces Nimble & Stable.


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